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SCUM Hotfix 1.3.0.1.118271 Fixes Server Access and Smokers

This hotfix targets urgent issues from the latest SCUM update, including server access problems, crashes, quest performance, smoker balance, DLC gear, and several item exploits.

Published: Source: Steam / Gamepires 101 views
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Short summary

Hotfix 1.3.0.1.118271 focuses on stability, access, quest performance, smoker balance, DLC item tuning, and several practical bug and exploit fixes.

What changed

  • Server access issues tied to aggressive lag checks and SteamID mismatches have been fixed.
  • A weapon holster client crash was resolved, while SDSpeechTools has been temporarily disabled during crash investigation on older CPUs.
  • Hologram quest objects were reworked to reduce network object load, and quest reward trader discounts should now work.
  • Smoked meat XP was reduced, smoker abuse was fixed, and overcooking time for smoked items was increased to 6 real-life hours.
  • Woodland DLC gear received trader and balance adjustments, including unlimited Hunter trader stock and a lower Poncho warmth value.

What it means for players

  • Players who could not join some servers after the latest update should try again after this hotfix.
  • Smoking meat is less exploitable and less punishing, so it remains useful without instantly destroying food after a short overcook window.
  • Quest interaction performance should be cleaner, especially where many hologram objects were involved.
  • Hunter Bow and Woodland Quiver access should be easier through traders, but Woodland Hunter items are still not craftable until the planned next hotfix.
  • Several annoying item issues are fixed, including alcohol consuming a whole bottle on wound treatment, Dinghy purchase problems, and turret audio or animation breakage after generator power loss.

Impact on SCUM.SK

For SCUM.SK and other community servers, the most relevant points are improved server access, reduced quest-related network object pressure, and fixes for trader/item exploits. The article does not announce any direct server configuration changes.

FAQ

Are Woodland Hunter items craftable in this hotfix?

No. The developers state they are not craftable in this hotfix, but crafting support is planned for next week’s hotfix.

Did this hotfix change smoked meat overcooking?

Yes. Smoked items now have an overcook time of 6 real-life hours instead of becoming unusable after about 2 minutes.

Does the hotfix fix server connection problems?

Yes. It fixes issues involving an overly aggressive max lag check and SteamID mismatches that could prevent players from connecting.

Was the ammo box trader exploit fixed?

Yes. The exploit involving selling a 1/30 ammo box and buying back a 30/30 ammo box was fixed.

Hey there prisoners!

Hot on the heels of the latest update, we’re releasing a hotfix for the most pressing issues you’ve encountered over the past week. You can view the full list of resolved issues and adjustments below.

SCUM Hotfix 1.3.0.1.118271 Fixes Server Access and Smokers

Connectivity & Server Access

  • Fixed an issue where the max lag check was too aggressive, preventing some players from accessing servers.
  • Fixed an issue where SteamID mismatches could cause connectivity issues for players.
  • Fixed a client crash tied to weapon holsters.
  • Temporarily disabled SDSpeechTools while we investigate crashes affecting some older CPUs. SDSpeechTools is a speech-to-text component intended to support future accessibility features.
    It intentionally uses a local model so voice data does not need to be sent to third parties, and is not used to collect or store player voice data.

Quests & Performance

  • Reworked the hologram quest object system to reduce the number of network objects. Hologram quest objects now spawn client-side only, with the server checking them when players interact with them.
  • Fixed an issue where trader discounts obtained as quest rewards were not working.

Smoking, Cooking, & Food Balance

  • Rebalanced the experience gained from smoking meat, as it was granting too much experience.
  • Fixed an issue where players could remove meat from the smoker and gain the same amount of experience as if it had completed the full smoking process.
  • We've increased the overcook time for smoked items. Before, overcooking your meat for just 2 minutes would make it unusable and would despawn it. Now, that overcook time has been increased to 6 real-life hours.
  • Fixed an issue where the smoker would lose health when repaired through the flag.
  • Smokers can no longer become bad quality and can now always be repaired beyond 50%.
  • Fixed an issue where the item was missing from the kitchen basin recipe.

DLC Gear & Trader Adjustments

  • Reduced the trader price of the Hunter Bow and set its draw weight to 35.
  • Reduced the trader price of the Woodland Quiver, and adjusted its weight capacity and inventory slots - it now matches the Military Quiver.
  • Set the Woodland DLC item stock to unlimited at the Hunter trader.
  • Reduced the Poncho warmth level from 4 to 1.

Visual & Item Fixes

  • Fixed an issue with the arrow socket mismatch on the Woodland Quiver when worn by a female prisoner.
  • Fixed a visual issue on the bait feeder where the front latch could be missing.
  • Fixed an issue where the bait feeder would be offset while the character is holding it in their hands.
  • Fixed an issue where the metal detector had an incorrect interaction hint for resources, wrongly requiring gasoline.
  • Fixed an issue where the metal detector was missing the “Take in hands” interaction when not already held.
  • Fixed an issue where treating an infected wound with alcohol would consume the whole bottle.
  • Fixed an ammo box exploit where selling a 1/30 ammo box to a trader who did not already have that specific ammo box in stock could allow players to buy back a 30/30 ammo box.
  • Fixed an issue where an item placed in a weapon holster would not be visible in the main menu.
  • Also fixed an issue where turrets would enter broken audio/animation state after generator power loss followed by powering it up again.
  • Fixed an issue where the Dinghy could not be properly purchased.

A quick note on Woodland Hunter items: they are not craftable in this hotfix, but this is planned for next week’s hotfix. Once that update is live, you’ll be able to craft them and find their recipes in the crafting menu.

If you've encountered anything else that requires our attention, please let us know via the following channels:

Bug reports forum on Steam
Official SCUM support

See you on the Island!

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