SCUM.SK

SCUM.SK - CZ/SK portal for SCUM and the NODERA community server

News, guides, videos, community events, tickets, and our own SCUM server for players who want more than another random Discord.

SCUM.SK streamer program

We are looking for a SCUM.SK streamer

We want someone who can stream SCUM regularly, communicate normally with the community, and grow with the project. SCUM.SK provides the background, space, promotion, and technical help. You need to bring the performance.

NODERA and NODERAgent

Not a bot. Real server control.

SCUM.SK does not use a bot as the main control layer. Important actions are handled directly in the NODERA administration, where the admin team has data, settings, and server controls in one place.

Discord is used as an output channel through webhooks for alerts, information, and communication. Decisions, data, logic, and server controls live in the admin.

With our own RCON bridge, we can send admin commands, read logs, and work with server data without an admin having to be physically connected in game.

Custom NODERAgent

A standalone server layer runs next to the SCUM server and connects server data with the administration.

How NODERAgent works

RCON bridge

Admin commands, logs, zones, spawns, players, money, events, and automations are controlled from the web.

RCON bridge

Live data

The administration works with the real server state, not delayed guesses or manual copy-paste.

Live server data

Data for decisions

Tickets, reports, and unclear situations are handled with context from logs, rules, and player actions.

Logs and tickets
Server-control infrastructure

Complete server management from the web

From the administration we can do almost everything an admin would normally do in game. We have a custom web console for sending admin commands, working with the server, and handling situations without being connected as a player.

NODERAgent can read logs, control the server, work with admin commands, handle zones, spawns, money, and other server actions. Live server data updates roughly every 2 seconds.

What makes it different

Our advantages

The advantages are not only loot or server settings. They are in the way zones, tickets, logs, events, and server control are handled through tools we can keep improving.

Zones

Drag & drop zones directly on the web

Zones can be edited through the web interface. Admins can move them with drag & drop, save changes, and see them applied to the server within seconds.

Fair play

NODERAnticheat

We are building our own control layer alongside BattlEye. It watches logs, player behavior, and suspicious patterns that would be slow or inaccurate to review manually.

Tickets

AI-assisted tickets and transparent issue handling

The ticket system works with data, logs, and context. More complex cases are handed to admins with better material for decisions.

Events

Automated events and custom modes

Our own infrastructure opens the door to automated events, more precise checks of player actions, welcome packs, and custom rules.

Battle Royale

Custom Battle Royale mode

We have a standalone Battle Royale mode with a lobby, random starting positions, a shrinking zone, and resets between rounds.

Development

A server that evolves every week

SCUM.SK is not a finished rented server that gets switched on and left alone. It is an active development project where every module expands what the server can do.

SCUM.SK Discord

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Online

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Members

Why SCUM.SK

Custom NODERAgent

We control the server through our own agent, custom RCON bridge, and custom logic.

Live data every 2 seconds

The admin panel is a live interface connected to the server, not a static table.

Web console

Admin commands can be sent directly from the web administration.

AI-assisted tickets

Reports and issues are handled with support from logs, data, and context.

NODERAnticheat

An additional control layer next to BattlEye is in development and learning mode.

Automated events

We are building zones, rules, welcome packs, Battle Royale, and other modes.