SCUM.SK Czech and Slovak community project

SCUM CZ/SK server with custom events, an economy and an active community

SCUM.SK is not a server built only around increased loot and a few adjusted settings.

Main server

Why play on SCUM.SK?

A SCUM CZ/SK server for PvPvE, long-term progression and managed community events.

We are building a Czech and Slovak SCUM server ecosystem that connects the game server with the website, Discord, an internal BTC economy, automated events, live statistics and custom player commands.

On the main server you can build a base, trade, fight in the open world, enter Warzones, challenge players to 1v1 duels or put your squad against another team.

We do not want players to run out of goals after getting basic gear. Our systems add meaning to later hours of play, player rivalry and long-term progression.

Server values either come from the live server read model or include the date when they were last verified.

Almost any server owner can increase loot, vehicle counts or zombie damage.

SCUM.SK stands apart through custom systems that change how the game is played.

  • automated duel challenges and BTC wagers between players
  • team-based Squad Wars and rotating PvP Warzones
  • event weapon packs and paid event teleports
  • a custom internal economy and web-based BTC Shop
  • a live bunker overview, detailed kill feed and long-term rankings
  • web support, appeals and automated Discord statuses and maps

These features do not merely add more loot. They create goals, conflict, risk, results and reasons to return.

Czech and Slovak community project

Main server information

A SCUM CZ/SK server for PvPvE, long-term progression and managed community events.

Duel Arena 1v1

Settle the beef in the arena, not in chat

A fair 1v1 duel with a BTC stake, automated teleport and result statistics.

Squad Wars

Squad versus squad without manual admin organization

Squad Wars turn team rivalry into a managed arena battle.

Warzones

Rotating PvP zones with complete weapon packs

A time-limited PvP area designed to draw armed players into one part of the map.

Custom BTC economy

Time spent on the server retains long-term value

BTC is an internal SCUM.SK ecosystem currency, not real Bitcoin or a withdrawable cryptocurrency.

Loot, traders and raiding

More opportunity where greater risk develops

High Loot zones, a modified trader economy and predictable raid time.

Protection and support

Live information and support that do not disappear in chat

Server state, bunkers, results and player cases each have dedicated views.

Duel Arena 1v1

Settle the beef in the arena, not in chat

A fair 1v1 duel with a BTC stake, automated teleport and result statistics.

One player talks big, the other has an even bigger ego, and game chat is turning into a kindergarten?

Challenge your opponent to a fair 1v1 duel, stake your own BTC and show who can do more than type.

Settle the beef in the arena, not in chat

How to challenge a player

Use the first command to challenge a specific player. The second creates an open challenge for the entire server. The challenged player accepts with the third command.

After acceptance, the system stores both original positions, deducts the BTC stakes and teleports both players to prepared Duel Arena positions at the same time. The duel starts immediately.

/duel [nick] [BTC]

/duel all [BTC]

/duel

Winner rewards

When the loot window expires, the winner is automatically returned to the original position. The /back command can shorten the wait.

/back

  • the complete combined BTC deposit
  • 20 FAME
  • the defeated player’s weapons
  • 90 seconds to collect the trophy

What the defeated player loses

A normal respawn is not required after death. The system automatically returns the player to the position where the duel was accepted.

  • their BTC stake
  • 10 FAME
  • the gear taken into the duel

Time limit and draws

A duel can last up to five minutes. A genuine draw returns both BTC deposits. If the duel merely times out without a result, both deposits are forfeited under the current rules.

Only one duel or event using the shared arena can run at a time. Incoming duel challenges can be disabled in your SCUM.SK profile.

The duel system supports targeted and open challenges, BTC escrow, automatic teleports, kill evaluation, returns, FAME changes and result statistics.

Squad versus squad without manual admin organization
Squad Wars

Squad versus squad without manual admin organization

Squad Wars turn team rivalry into a managed arena battle.

An active member can challenge a specific squad or create an open team challenge. Once accepted, the system reads both current online lineups and creates a fixed event roster.

A member cannot join the event later simply because they logged in after it started.

How Squad Wars work

  • One squad creates a challenge and sets the BTC stake.
  • The second squad accepts the challenge.
  • The system verifies online players and BTC balances.
  • The stake is divided among participants on both teams.
  • Every player’s original position is stored.
  • Both teams are moved into the arena.
  • Each confirmed kill eliminates one player.
  • The last remaining squad wins.
  • The winning roster splits the combined BTC bank.
  • The result is written to the team leaderboard.
  • Players return to their stored positions.

Shared arena infrastructure

Squad Wars use the same arena infrastructure as Duel Arena, so a 1v1 duel and a team war cannot run at the same time.

The system supports locked online rosters, team BTC escrow, group teleports, eliminations, prize distribution and return of the full roster.

Warzones

Rotating PvP zones with complete weapon packs

A time-limited PvP area designed to draw armed players into one part of the map.

A Warzone is not a safe loot event. It activates only when at least seven players are on the server.

After it ends, a random 30-to-60-minute break follows. The next zone is selected from prepared locations.

Rotating PvP zones with complete weapon packs

Current Warzone and taxi

The /warzone command shows the location, state and remaining time. The active zone is also announced in game and on Discord with a map of the zone and loot points.

For 2 BTC, /wztaxi moves you to a random side about 300 metres from the active zone boundary. It does not place you on the loot or in the middle of combat. A confirmed teleport failure triggers a refund.

/warzone

/wztaxi

Rewards and risk

A kill in an active Warzone grants 2× FAME gain and 0.5 BTC. A death costs 2× the normal FAME value and 0.5 BTC.

A kill counts as a Warzone kill only when both attacker and victim are inside the active zone.

Weapon pack spawns

During an active Warzone, loot appears at random intervals of roughly 7 to 15 minutes. Kits spawn at prepared, open and visible points, and the same point may be selected repeatedly.

A visible weapon pack does not mean the route is safe. Points can be watched, ambushed, camped, approached through contested routes or controlled by a squad.

What Warzone packs contain

Depending on the selected pack, a drop can contain a complete weapon setup and protective gear. The current list is available in the Warzone Packs Discord channel.

  • primary weapon
  • ammunition and magazine
  • mounting rail and optic
  • suppressor
  • ballistic vest
  • military helmet
  • additional accessories

Warzones support zone rotation, a minimum player count, a status command, BTC taxi, kill geometry, random loot and a Discord map.

Time spent on the server retains long-term value
Custom BTC economy

Time spent on the server retains long-term value

BTC is an internal SCUM.SK ecosystem currency, not real Bitcoin or a withdrawable cryptocurrency.

You can earn BTC through verified server time, selected PvP kills, Warzone activity, events, community rewards and Duel Arena or Squad Wars wins.

Wallet and ledger

The /ledger command and your profile show the current reward rate and time remaining until the next reward.

Every movement is recorded. History includes activity rewards, event wins, wagers, refunds, purchases, transfers and manual administrator adjustments.

/ledger

  • BTC Shop purchases
  • Duel Arena deposits
  • Squad Wars team wagers
  • Warzone taxi
  • player-to-player transfers
  • future event systems

The BTC wallet, ledger, transfers and rewards for verified online time are part of the project.

BTC Shop

The catalogue shows a product name, image, price, contents, purchase command, eligible server, cooldown and conditions. Prices come from the active catalogue and are not hard-coded on this page.

The system verifies the player, online state, balance and cooldown, deducts the price through the ledger and creates a safe pack grant. NODERAgent delivers the contents; a clearly confirmed failure creates a refund.

/buy scrapchest

  • Example product: iron chest full of scrap
  • Example contents: 1,650 pieces
  • Price: according to the current catalogue

Welcome packs and player bundles

A new or eligible player can claim a prepared bundle with an in-game command. A pack may contain items, clothing, weapons, ammunition, a filled container, a vehicle, Normal money or Gold.

Each pack can define availability, a time window, cooldown, use limit, roles, Steam accounts, server and contents. The system handles one-time and concurrent claims and does not blindly resend a partially delivered pack.

The pack system supports starter, VIP, event and shop bundles with controlled delivery to a specific online player.

Loot, traders and raiding

More opportunity where greater risk develops

High Loot zones, a modified trader economy and predictable raid time.

More opportunity where greater risk develops

High Loot areas

The main SCUM.SK server uses a global 2× world loot setting. Selected High Loot areas increase spawn probability under the active zone profile. The currently documented profile reaches approximately 6× effective probability.

This does not mean six times every item, a guaranteed military weapon or automatic high-tier loot. The zone increases opportunity, not a specific drop guarantee, while concentrating players and increasing PvP risk.

Black Market and modified trader economy

The SCUM.SK economy is not a copy of the vanilla price list. Selected traders can have custom stock, buy and sell prices, blocked items or location-specific offers.

The Black Market creates reasons to travel, move valuable loot and risk encounters. Current percentages come from the live price list and are not fixed in this text.

Predictable raid time

Raiding on the main server runs daily from 16:00 to 22:00 in the Europe/Bratislava time zone.

A clear window lets players plan defence and attacks without staying online all day. The rule is in the native SCUM configuration; exact damage conditions are in the current server rules.

Protection and support

Live information and support that do not disappear in chat

Server state, bunkers, results and player cases each have dedicated views.

Live information and support that do not disappear in chat

Live abandoned bunker overview

NODERAgent processes a read-only abandoned bunker state and publishes it in one updated Discord message. It shows the open bunker, sector, closing time, planned openings, opening countdown and location map.

You do not need to follow old messages or calculate timers manually. The system may also send an in-game announcement when a bunker opens.

The system uses a bunker snapshot, countdown, Discord status and generated map.

Live server status

Before connecting, you can see availability, current and maximum players, 24-hour activity, kill count, the next restart and a historical population chart.

Data updates automatically through a safe cache. It is not presented as delay-free public RCON access.

Kill feed and leaderboard

The public kill feed shows confirmed PvP kills: attacker, victim, weapon, distance, streak, server and event context. Events may use their own Discord kill layouts.

The leaderboard compares kills, deaths, K/D, longest kill and, when available, Duel Arena, Squad Wars and Battle Royale results.

Ticket system and player support

To report a bug, player or event problem, create a web ticket. You receive a public reference and can follow the entire case.

A ticket can contain a category, server, subject, description, target player, evidence, administrator replies and status. Use it for technical problems, bugs, BTC or packs, events, ban appeals and general support.

Internal admin notes are hidden from the player. Public communication remains in the ticket history.

BETA

NODERAntiraid

NODERAntiraid is a private alert system for eligible VIP players with a linked Steam account. A supported event can trigger a Discord DM, verified email or private in-game message when that channel is enabled.

Alerts may cover lockpicking of storage, vehicles or base elements and several types of damage or destruction. Categories, frequency and squad-member alerts are configured in the profile.

NODERAntiraid does not physically stop an attack, lock a base, restore property, guarantee every incident or reveal the attacker. It provides early information so a player or squad can decide whether to respond.

Want a faster competitive mode?
Standalone Battle Royale server

Want a faster competitive mode?

Alongside the main world, SCUM.SK operates a separate Battle Royale server.

Squad members can start close to one another, but the round winner is the final surviving individual.

Battle Royale round cycle

  • preparation lobby
  • vehicle and loot preparation
  • random player deployment
  • Tournament Mode start
  • shrinking zone
  • Sudden Death
  • last survivor evaluation
  • result recording
  • return to lobby
  • new round
SCUM.SK Discord

Discord is more than a general chat

The SCUM.SK Discord connects the community with server systems.

Status messages are updated in place so channels are not flooded with new and duplicate status posts.

Discord is more than a general chat

What you will find on Discord

  • current Warzones and loot-point maps
  • Warzone weapon packs
  • abandoned bunker status
  • kill feed and leaderboard
  • BTC overviews
  • event results and planned events
  • rules and changelog
  • polls and community suggestions
  • translated SCUM news
  • admin team support
Direct connection

How to connect to SCUM.SK

The name, address, capacity, player count and status come from the server read model.

  1. Launch SCUM.
  2. Open multiplayer.
  3. Choose direct connection.
  4. Enter the current IP address and port of the main server.
  5. Add the server to your favourites.
  6. Join Discord for rules, events and live information.
How to connect to SCUM.SK
FAQ

Frequently asked questions

SCUM CZ/SK server

We are not looking for players just to make up the numbers

We are looking for people who want to build, trade, fight, compete and be part of a server that is actively developed.

SCUM.SK offers a long-term Main world, custom event systems, an internal economy, live data and a separate Battle Royale mode. Choose how you want to start.

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