SCUM.SK server

SCUM.sk - CZ/SK/EU - HARD ZOMBIES - 2x LOOT - WELCOMEPACK

PvPvE 2x Loot 6x Zones Raid 16:00 - 22:00 CZ/SK/EU
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Kills in 24h

06 : 11 : 19

27.06.2026 08:00

Server rules

1. Basic Server Rule

NODERA SCUM is primarily a PvP server with a dedicated PvE zone.

PvP, player looting, vehicle theft and conflicts between players are allowed everywhere outside safe zones and the marked PvE area.

The PvE zone is intended for calmer gameplay, new-player starts, trading, community and safer progression. It is not meant to be a shelter, storage area or advantage for PvP players.



2. Squad Limit and Flags

The maximum number of players in one squad is 8.

Each squad may have only one active flag.

Bypassing this rule through alt accounts, a second squad, a friendly squad, an external base or intentionally split groups is forbidden.

Alliances are tolerated only as long as they do not create an unplayable zerg or coordinated bypassing of the squad limit.



3. Raids

Raids are allowed every day only from 16:00 to 22:00 CET/CEST.

Outside raid time it is forbidden to:

  1. destroy base elements owned by another player,
  2. lockpick locks owned by another player,
  3. raid bases owned by another player,
  4. bypass raid protection,
  5. use bugs, vehicles or game physics to gain an advantage during a raid.

If the game technically allows something but the server rules forbid it, the server rules apply.

Loot lost in fair PvP or a fair raid is not returned.



4. PvE Zone

Inside the PvE zone it is forbidden to:

  1. kill players,
  2. intentionally damage players,
  3. steal vehicles,
  4. lockpick locks owned by another player,
  5. loot vehicles, boxes, wardrobes or bases owned by another player,
  6. destroy structures owned by another player,
  7. block players, vehicles, roads or entrances,
  8. provoke PvP from the safety of the PvE zone.

The PvE zone is not a combat shelter. A player who has engaged in combat may not run into the PvE zone to avoid death, loot loss or the consequences of PvP.



5. PvE Bases and No Raiding

A player or squad with a base in the PvE zone may not take part in raids on the server.

It is forbidden to:

  1. raid bases owned by another player,
  2. help during a raid,
  3. scout bases for a raid,
  4. carry explosives or raid materials for another squad,
  5. transport raid loot,
  6. store raid equipment for PvP players,
  7. provide vehicles, lockpicks, explosives or supplies for a raid.

Simple rule: if you live in PvE, you do not raid.

If a player or squad wants to raid, their base must be in a PvP area.



6. No Raid Storage in PvE

Items intended for raids or large-scale PvP may not be stored in the PvE zone.

This especially includes:

  1. explosives,
  2. C4 and explosive components,
  3. large amounts of grenades,
  4. claymores, mines and traps intended for raiding,
  5. large amounts of lockpicks and advanced lockpicks,
  6. large amounts of screwdrivers,
  7. large ammunition stockpiles,
  8. large weapon stockpiles intended for raids,
  9. raid loot from PvP bases,
  10. vehicles used for raids.

The PvE zone may not be used as safe storage for a PvP squad.



7. PvE and PvP Zone Border

Abusing the border between the PvE and PvP zones is forbidden.

It is forbidden to:

  1. shoot near the border and run back into PvE,
  2. bait players at the border,
  3. hide in PvE after every fight,
  4. move loot across the border during combat,
  5. heal in PvE during an ongoing conflict,
  6. use PvE as a safe reload or resupply point,
  7. park a combat vehicle on the PvE border and use it for PvP.

If you start PvP outside the PvE zone, you must finish it outside the PvE zone.

Running into PvE after starting a conflict is considered abuse of PvE protection.



8. Building

Building is allowed in most areas of the map as long as it does not block normal gameplay.

It is forbidden to build in a way that blocks:

  1. roads,
  2. bridges,
  3. tunnels,
  4. POI entrances,
  5. traders,
  6. strategic crossings,
  7. bases owned by another player,
  8. normal player movement.

Every base in a PvP area must be raidable through a normal ground approach.

It is forbidden to create a base that cannot be entered without glitching, bug abuse, flying or non-standard mechanics.

Before leaving the server, it is forbidden to remove the only access point to a base in a way that makes it unraidable.

The building limit is roughly 1000 elements per flag.



9. Mines and Traps

Mines are allowed only within your own flag zone.

It is forbidden to place mines:

  1. on roads,
  2. on bridges,
  3. near traders,
  4. inside safe zones,
  5. outside your own base,
  6. in places where they mainly grief random players.

Mines and traps may not be used to bypass the PvE zone, safe zones or raid protection.



10. Vehicles

Vehicle theft is allowed in PvP areas as long as it does not break the raid rules.

Inside the PvE zone it is forbidden to steal, destroy or lockpick vehicles owned by another player.

Vehicles used for raids may not be parked or stored in the PvE zone long-term.

It is forbidden to use vehicles for blocking, griefing, bug abuse, glitching or bypassing server rules.



11. Safe Zones

Safe zones are for trading, resting and safe contact with traders.

Inside safe zones it is forbidden to:

  1. camp exits,
  2. block players,
  3. block vehicles,
  4. provoke players into combat,
  5. abuse safe-zone protection,
  6. bypass safe-zone protection through bugs or game mechanics.

A safe zone is not storage for PvP or raid loot.



12. Combat Logging

Combat logging is forbidden.

Combat logging means disconnecting during combat, shortly before combat or after a clear PvP interaction in order to avoid death, loot loss, capture, a raid or the consequences of a conflict.

Combat logging also applies at the border between the PvE and PvP zones.



13. Exploits, Bugs and Cheats

The following are forbidden:

  1. cheats,
  2. wallhack,
  3. aimbot,
  4. radar,
  5. recoil macros,
  6. external tools that provide an advantage,
  7. item duping,
  8. passing through walls,
  9. abusing base elements,
  10. vehicle abuse,
  11. bypassing raid protection,
  12. any glitch that gives an unfair advantage.

Cheats and serious exploits mean an immediate ban.



14. Reports

Reports are handled through the designated report system or ticket.

A report should include:

  1. video or screenshot,
  2. event time,
  3. player name,
  4. map location,
  5. a short description of the situation.

Without evidence, most situations cannot be resolved fairly.

Public arguments in chat are not a replacement for a report.



15. Communication

Trash talk is part of PvP, but the line is clear.

The following are forbidden:

  1. personal threats,
  2. doxxing,
  3. insulting family members,
  4. real-life threats,
  5. extreme toxicity,
  6. spam,
  7. public accusations without evidence.

Play hard, but fair.



16. Rule Violations

Breaking the rules may lead to removal of loot, vehicles, base elements, flags, a kick, temporary ban or permanent ban.

Gaps in the rules are not permission to abuse them.

If behavior harms fairness, server performance or the community, it may be handled even when it is not literally named in the rules.