Hey there prisoners!
Hot on the heels of the July Update, we’re releasing a hotfix for the most pressing issues you’ve encountered out in the wild. You can view the full list of resolved issues and adjustments below.

PERFORMANCE & CRASHES
- Fixed a server crash that could occur if a client closed the game immediately after initiating a connection.
- Fixed a client crash that could occur when another player took the last bite of food.
- Made changes to address client crashes when driving vehicles at high speed.
VEHICLES
- Fixed a bug where locks would disappear after being removed from a vehicle.
- Fixed a bug where players would be unable to operate the Dinghy at certain locations.
- Fixed a bug where vehicles could be accessed through base building floors from adjacent levels.
WEAPONS
- Fixed a bug where the Blackline Compound Bow string sight would be misaligned with the front sight.
- Fixed a bug where the camera would clip through the VHS2 while firing in ADS mode.
- Fixed a bug where the character’s finger would clip through the Hunter Recurve Bow.
- Fixed an issue where the Apex Predator Ivory Hunter 85 was unavailable on servers with mines and traps disabled.
- Fixed a bug where aiming with the Ripper Bow would be offset.
- Fixed a bug where an incorrect grip was applied to the Hunter Recurve Bow.
QUESTS, HUNTING & ANIMALS
- Fixed a bug where kill quests would not be completed if the target was initially damaged using an incorrect weapon type.
- Fixed a bug where players would be unable to adjust the zoom on the Hunter Monocular.
- Fixed a bug where the Bait Feeder could be moved by crouching and clipping through it.
- Fixed a bug where the Deer Skull Trophy crafting recipe incorrectly required a Doe Head.
ITEMS & INVENTORY
- Fixed a bug where loot could not be moved from a Cargo Drop into the player’s inventory.
- Fixed a bug where the Tracksuit Top would take up more inventory space than the Tactical Sweater.
- Fixed a bug where spawning a Camouflage Jacket would instead spawn a black and orange variant with collision issues.
- Fixed a bug where the Hunting Quiver’s description did not identify it as a quest reward.
- Fixed a bug where the Duck Target and Stone Arrowhead charms would have incorrect prices and Fame Point requirements.
USER INTERFACE
- Fixed a bug where the ‘Welcome to the Island’ survival tip would ask the player to open the ‘Tasks’ tab, which is now called ‘Tutorials’.
- Fixed a bug where the survival tip for Hunting tutorials contained minor wording errors.
As always, if you've encountered anything else that requires our attention, please let us know via the following channels:
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Short summary
This hotfix follows the July Update and focuses mainly on stability and bug cleanup. The most important notes for everyday play are crash fixes, vehicle-related corrections, weapon sighting fixes and several quest, hunting and inventory adjustments.
What changed
What it means for players
Impact on SCUM.SK
For SCUM.SK readers and server communities, this is mainly a stability and fairness hotfix rather than a content update. The server crash fix and vehicle/base interaction fixes are the most relevant for multiplayer reliability and community trust, but the article does not mention any required server-side setting changes.
FAQ
Is this a major SCUM content update?
No. It is a hotfix released after the July Update, focused on urgent crashes, bugs and gameplay issues.
Does hotfix 1.3.2.1.135487 fix vehicle problems?
Yes. The notes mention fixes for disappearing vehicle locks, Dinghy operation at certain locations and vehicles being accessed through base building floors from adjacent levels.
Are weapons changed in balance terms?
The supplied notes describe bug fixes and visual or aiming corrections, especially for bows and the VHS2. They do not describe weapon balance changes.
Does this affect quests and hunting?
Yes. Kill quest completion, Hunter Monocular zoom, Bait Feeder movement through clipping and Deer Skull Trophy crafting requirements are all mentioned in the fixes.
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