SCUM news

SCUM Hotfix 1.3.6.1 Rolls Back Vehicle Networking

The November 12, 2026 hotfix reverts a vehicle networking change from the November Update to address new movement and physics problems. It also restores chat colors, improves Cyrillic readability, fixes controller defaults and expands grass removal for base building.

Published: Source: Steam / Gamepires 6 views
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Short summary

This hotfix is mainly a stabilization step after the November Update. The developers reverted the updated vehicle network prediction because it caused unintended vehicle movement and physics issues, while warning that some earlier collision problems are now back.

What changed

  • Vehicle network prediction was reverted to address unintended vehicle movement.
  • A driving camera issue was fixed, allowing players to switch between first-person and third-person views while driving again.
  • Known vehicle issues remain: edge-case collisions can launch vehicles into the air, and collision damage may vary more than expected.
  • Steam’s default controller template for SCUM was corrected so some controllers should work automatically again.
  • Chat message colors were restored, and Cyrillic text readability was improved in affected UI areas such as the quest book and notifications context mentioned by the patch notes excerpt.

What it means for players

  • Be more careful with vehicles for now, especially around tight spaces, edges and collision-heavy situations.
  • If your controller stopped working after the update, reset SCUM’s Steam controller override to default settings and restart the game, as described by the developers.
  • Chat readability should feel closer to normal again, which helps squads and server communities that rely on in-game chat.
  • Base builders may notice broader grass removal support across more building elements.

Impact on SCUM.SK

For community servers, the biggest relevance is vehicle reliability. This hotfix does not announce any server-side configuration changes, but admins and players should be aware that vehicle collision edge cases and inconsistent damage can still affect events, logistics, raids and vehicle storage areas.

FAQ

Did this hotfix fully fix SCUM vehicle problems?

No. It reverts the vehicle network prediction change to address new movement issues, but the developers list remaining known issues with edge-case collisions and variable collision damage.

Why are some old vehicle collision issues back?

Because the hotfix rolls back the vehicle networking change introduced in the November Update. The developers say they are still investigating and testing a revised solution.

What should I do if my controller still does not work in SCUM?

The article recommends opening SCUM in Steam Library properties, going to Controller, setting Override for SCUM to Use default settings, and restarting the game.

Does this hotfix affect base building?

Yes, it extends grass removal support across more base building elements, according to the patch notes excerpt.

Prisoners,

We’ve deployed a hotfix rolling back a vehicle networking change introduced in yesterday’s November Update to address new vehicle movement and physics issues.

Some earlier vehicle collision issues return with this rollback, as detailed in the Known Issues section below. We’re continuing to investigate and test a revised solution.

We’re sorry for the disruption this has caused. Thank you for the reports and videos that helped us investigate.
SCUM Hotfix 1.3.6.1 Rolls Back Vehicle NetworkingThe hotfix also restores chat message colors, improves Cyrillic text readability and includes several other fixes. We’ve also corrected Steam’s default controller template, which prevented some controllers from working automatically in-game.

SCUM Hotfix 1.3.6.1 Rolls Back Vehicle Networking

VEHICLES

  • Reverted the updated vehicle network prediction to address unintended movement of vehicles.
  • Fixed an issue where players could not switch between first-person and third-person camera views while driving.
    KNOWN VEHICLE ISSUES
    • Vehicles can be launched into the air after certain edge case collisions.
    • Vehicle damage can vary more than expected in some collisions.

    We’re continuing to investigate these issues and test further changes.

CONTROLLER SUPPORT

  • Corrected an issue where the default controller template was not set in Steam, preventing some controllers from working automatically in-game. Players can still choose a different template or create their own.
  • If you’ve previously changed SCUM’s Steam Input settings and are having controller issues, right-click SCUM in your Steam Library, select Properties -> Controller, and set Override for SCUM to Use default settings. Restart the game after changing this setting.

BASE BUILDING

  • Extended grass removal support across more base building elements.

UI

  • Restored chat message colors.
  • Increased Cyrillic font sizes in the quest book and notice board minigames.
  • Disabled the squad inspector button when the required last-modifier data is unavailable.
  • Fixed an issue where “Text Block” appeared beneath the map when opening the Custom Zones menu.
  • Removed the server reporting option from the Sandbox pause menu.

TUTORIAL

  • Fixed an issue where closing the pause menu after a controller disconnection could override restrictions on character input during the tutorial.
  • Removed the “End it All” option from the tutorial.

CHARACTERS & GRAPHICS

  • Fixed an issue where boxer shorts appeared distorted when lying down.
  • Fixed an issue where the Boar ragdoll stretched around the belly and front legs.
  • Adjusted shadows to reduce glowing hair on Danny Trejo and Raymond Cruz.

SCUM Hotfix 1.3.6.1 Rolls Back Vehicle Networking

As always, if you encounter anything else that requires our attention, please let us know through one of the following channels:

Please include whether you’re playing in single-player or multiplayer, the server name where applicable, and what happened.

Thank you for your patience. See you on the Island!

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